Getting Started
Your first steps towards setting up your Rust service.
Set your server identity
In the "Startup" section of your service, set the following fields so your server shows up correctly in the in-game server browser:
- Server Name: shown in the server list
- Server Description: shown when a player selects your server
- Server URL / Header Image URL: optional, shown on the connection screen
Set your world options
Also in the "Startup" section, set your Seed and World Size.
Only takes effect on a fresh map
Changing the seed or world size after your server has already generated a map will not regenerate it, you'll need to wipe your server first.
Set an RCON password
Set a strong RCON Password in the startup section, this lets you (and tools like Oxide-based admin plugins) send commands to your server remotely. Keep this secret.
Install modding support (optional)
If you'd like to run plugins, set the Modding Framework field (also in the "Startup" section) to oxide or carbon, then reinstall your server. View our guide on installing Rust modding libraries for the full walkthrough and the difference between the two.
🎉 Done
Start your server. The first boot will take longer than usual while the map generates.