Getting Started
Your first steps towards setting up your Palworld service.
Set your server details
In the "Startup" section, set:
- Server Name: shown in the server browser and connection screen
- Server Password: optional, leave blank for a public server
- Admin Password: required, used to gain admin access via in-game chat commands or RCON
Set your player count
Set Max Players to however many slots you'd like available, up to the game's own limit of 32.
Make your server public (optional)
Toggle Public Lobby on to list your server in Palworld's official Community Server browser, so players can find it without needing your IP. Leave it off to keep your server private, joinable only by IP or invite.
Set up RCON or the REST API (optional)
Neither has a dedicated field in the panel, both are enabled directly in PalWorldSettings.ini instead, and are off by default.
Stop your server
Palworld rewrites this file on shutdown, so any changes made while it's still running will be lost. Stop your server before editing it.
Edit PalWorldSettings.ini
Using SFTP or the file manager, open Pal/Saved/Config/LinuxServer/PalWorldSettings.ini and set:
RCONEnabled=TrueandRCONPort=<port>for RCONRESTAPIEnabled=TrueandRESTAPIPort=<port>for the REST API
Single line, no line breaks
The entire settings block is one comma-separated line. Adding a line break anywhere in it will break the file.
Allocate the port(s)
If you'd like to connect from outside your service, create a matching allocation on the "Network" tab for each port you set above, see our guide on managing allocations if you need more detail.
🎉 Done
Start your server.
Memory usage
Palworld dedicated servers are memory-hungry, and have a known memory leak that Pocketpair are aware of. If your server becomes unstable after running for a while, a scheduled restart every few hours can help in the meantime.